1st World was the first "server world" held in the AJM Minecraft universe. The server started in mid-August 2011 and ran till early 2012 when a fatal update error caused the server to be lost. The world was soon replaced by the 2nd World.
HistoryEditThe very first location on the server was simply known as spawn. USAPatriot set out to create the first settlement. He headed east and formed Port Orman, the first settlement on the server. USAPatriot then re-designed and named the spawn Fort Nick, after the server creator and original designed of the spawn. Early users that joined the server often left Fort Nick and travelled east on the Port Orman Highway. Most settled past Port Orman to an area now known as Cross Valley.
All during this time, Nick was working on a underground transit system that was centered in Fort Nick. Early routes included Port Orman, and Jonville Tower which would later be called Jonville for the small community that grew around it.
USAPatriot came up with the early directional system of the server when he placed Fort Nick at the center of the "known" universe at the the. Since then, this method of direction has been kept and all directions start at Fort Nick.
Expansion began north led by USAPatriot as he set out to build the biggest city on the server. Thus, Rubicon was crafted and it quickly became the largest metro area on the server, covering miles of land with city, suburbs, and towns.
The server say further expansion westward towards the 'New Frontier" to Fort Patriot, named after USAPatriot by Nick. The fort was a walled town, that later expanded beyond the ways. The Frontier Highway, which started in Karah, was the longest highway in the entire server, and connected Fort Patriot with the rest of the world. Soon thereafter, rail was built. It took 22 minutes to ride from Fort Patriot to the city of Rubicon. A second route to Fort Patriot was completed starting in Seahurst, running through Redwood, and connecting to the Frontier Highway. This route went through USAPatriot's nation and cut the distance nearly in half.
Sadly, due to a update error, the server was shut down at the start of 2012, and was not able to be repaired. By the end of the servers life span, there were over 50 towns, and 5-6 separate government entities/nations/kingdoms, within the server.
Nations & Government EntitiesEdit
1st world had many nations and government entities within the world.